The technology

Generative VR, tuned to the nervous system.

AI- and ML-driven, biometric-adaptive digital environments — engineered at the convergence of generative VR and pharmacological precision.

Generative VR — alpha-wave readout dashboard

Pillar one

Generative VR

Immersive worlds synthesized in real time and adjusted on the fly — never pre-baked. The same engine behind 100,000+ FloatVR sessions.

Pharmacological precision — molecular structure

Pillar two

Pharmacological precision

The immersive arc is designed to align with the pharmacology of psychedelic-assisted care — meeting the patient where the medicine takes them.

How it works

A closed loop between signal and scene.

1

Sense

Biometric and physiological signals — including alpha-wave activity — are read continuously throughout the session.

2

Generate

Our engine synthesizes the immersive environment in real time — colour, motion, soundscape and pacing assembled to the moment.

3

Adapt

As the person changes, so does the world. The experience is adjustable moment-to-moment, never a fixed recording.

4

Support

The result is a neuroplasticity layer that supports the clinician in both psychotherapy and psychedelic-assisted therapy.

The only platform that adjusts the experience to the person — in real time.

Brainswitch Labs research environment with EEG capture

Built on evidence

Where signal becomes science.

Our research environment pairs EEG capture with generative rendering — closing the loop between what the brain is doing and what the patient experiences.

Discuss a clinical pilot

Proof of engine

The technology already lives in the world.

FloatVR runs this engine for over 100,000 people on Meta Quest today.

Visit floatvr.io